The final part of the fuselage allows us to show how to trim a part.
First I draw the shape (the half) on the TopView and then I pulled and grouped it.
Now I drawn a rectangle, I grouped it, I rotated It against the lower surface of the fuselage. Now I can modify the group of the end of the fuselage, intersecting it with the model. So we can delete the lower part of the shape (the selected one).
I exploded the group and copied the upper and lower edges, and I used those lines to make the upper and lower surface. I grouped the single surfaces and all togheter. At last the fuselage completed.
Wow! It's enough for tonight ... Tomorrow Bulkheads :D
Best, Nando