Thread: Modular Terrain
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Old 07-09-2010, 03:52 PM
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Tirick Tirick is offline
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Join Date: Sep 2009
Location: Kitchener, Ontario
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Gah! bloody no-editing. The pictures were moved, but I cannot recalibrate their location now....

So, in between some other projects (and playing ME2) I've put together two more panels, leaving but one more prototype before I'm ready to release the first set of panels.

I had a number of setbacks, the first you've 'seen' above, related to the support structure (the redesign works brilliantly), tested at length on the four assembled panels that I have. The second I've not mentioned before now (it was fixed in the original sample file, soon to return to my site), but put me back at square one with regards to the textures (and thus the layouts) of the panels I'd already done. The problem was a limit to the texture size in Pepakura, preset (without my knowledge) to 1024x1024. The first texture I'd used was a 3072x3072 (to get about 96 px per cm), thinking I was clever in having one texture (and thus making modification easier). To my chagrin I discovered this was not the case. As such, the textures were reapplied (at 1024) to each of the four corners, This reduces the overall px/cm to about 64 pixels (each panel is 16 cm), but greatly improves over the prototypes at 32. All that said, I now have to redo all of the Pepakura layouts, which I plan to target for this week. I can then move on to other projects waiting in the wings, namely the B-Wing and the Stormtrooper












The tanks in the pics are all paper; the Baneblade and LeMan Russ from Flarebaffled's design, the two Chimera's (WIP) from Patoroch. The figures are standard plastic GW Cadians.

Enjoy!
Sean
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