Re: Meta: Textures
I am working towards completing a model which I hope will be good enough for the shop.
I have completed the Meta 3D design phase and have started the texture and colouring phase.
As this model with be for sale I thought it best not to use the original scans I had from a magazine as they are clearly labeled with copyright and the artist name.
So decided to draw my own line drawing. This done for the port side I applied it a a texture to the 3D model. However the vertical line on the side of the rear fuselage distort as they pass from one face to the next.
I load my model in Pep and now they seem OK.
Any ideas on how to get the Meta view to look correct?
Cheers JTF
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