Re: Meta: Textures
It's like this. I make a model in Meta, and no, I only use the materials given. You know, like varients of the rainbow, red, yellow, blue...
When I want to add more than just that, like shadowing, and other things, I make my texture in a Paint program. After, I map it in Meta. Here's where the problem comes in, the Texture appears to be locked in Meta, however, when I open up pepakura the texture doesn't show.
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