my point on the dice is that initiative should be easy, more complex rolls elsewhere are fine (and should be determined by info on the card)
If you want balance then why not a d10 then add one for each level of command quality? then it would be
CQ1 - 6
CQ2 - 7
CQ3 - 8
CQ4 - 9
CQ5 - 10
CQ6 - 11
CQ7 - 12
*edit*
I prefer all in - missiles are good with this further discussion
Just because I say we can use lots of differnt dice in the whole game does not mean I want to use lots of different dice in one roll type in the game.