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Old 01-25-2010, 03:46 PM
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lehcyfer lehcyfer is offline
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Join Date: Jul 2009
Location: Poznań, Poland
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So you use counters to mark the critical hits and explosions, and dices to mark damage inflicted, then after all attacks are resolved write it down on cards or simply remove the exploded ships.

With the counters it sounds possible. I was afraid I'll have to remember all damages of all ships

I wonder what gives the initiative though - the damage doesn't impair fighting so there is no advantage at all in firing phase in having won initiative - it is unimportant who declares his shoots first - Or am I not seeing something?
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