#41
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As soon as I have time, I'll get to work on it. Thanks.
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#42
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Did a texture test for the Tiberius and a Damaged Dreadnaught....... I've got an aliasing problem with the T, but should be able to fix that, the damaged version of the D should come through nicely, wondering what else I can do with this ship.....???/
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#43
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Preserver Obelisk Beta Ver 2.0 scaled to 10", no lines, letter. Directions and build to follow.
MTK's Card Craft: Preserver Obelisk |
#44
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oh man,
those iss ships are beechin awsome meng!!!!!!!! if you make those available let me know please! mabye you can make an excelsior neck on them with photorp launchers across the front and sides? jim |
#45
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Thanks. I will be making the Tiberius available, but I'll leave the kitbashing up to those that have the time. Have to credit Professor Moriarity for all of the Lightwave work and textures. The design is basicly mine, but we did confer with each other on most all of it.
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#46
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I really screwed my legs and back up that last couple days, so I started working on both the TOS Enterprise model and the Dreadnaught. I think the no-lines version of both should look pretty sharp when done. I've still got texture work on both left to do and there's one correction I'm going to have to make, but all in all I have to have at least one done and uploaded by the end of the week.
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#47
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those look great!
i hope your legs feel better. jim |
#48
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That dreadnaught is outstanding!love the work.
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#49
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Thanks, I've got both textures open right now, trying to get things looking better and bleding more. The legs are what they are. To many yearsaworking in industry and the trades, it's an occupational hazzard.
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#50
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Thanks. It's OK, but the Enterprise is a far superior model, however it is going to be difficult to build, it's not a model for the novice. Even at 47" there are going to be a lot of parts and some fiddly bits.
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