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  #21  
Old 05-31-2013, 07:41 PM
spaceagent-9 spaceagent-9 is offline
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kong hair 2

here is another one I will see how it prints out. this might be the one if it looks good enough after printing.
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t rex from 30's king kong-kong-hair2.jpg  
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  #22  
Old 05-31-2013, 08:30 PM
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SJPONeill SJPONeill is offline
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That second one looks better - being interesting to see how it comes out in print and real light...
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  #23  
Old 05-31-2013, 08:34 PM
spaceagent-9 spaceagent-9 is offline
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it came put really black, but workable. I will tweak it until I get the right shades. this is what paper modeling is all about! increasing skills and understanding!
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  #24  
Old 06-01-2013, 03:54 AM
thorst thorst is offline
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spaceagent, here is what I had in mind for creating hair-textures. I did it with Gimp, and in the screenshots you can see really every step, there is nothing I did hide between them, so you don't have to learn the whole program if you want to try it yourself.

For a real model I would use a much larger picture so that there are more hairs, and rescale it afterwards. Also with using different blur radii, you could get a better result. The good thing is that it needs just a minute for a whole image full of hairs.

Hope this helps!

Thorsten
Attached Thumbnails
t rex from 30's king kong-c_hairs_01.jpg   t rex from 30's king kong-c_hairs_02.jpg   t rex from 30's king kong-c_hairs_03.jpg   t rex from 30's king kong-c_hairs_04.jpg   t rex from 30's king kong-c_hairs_05.jpg  

t rex from 30's king kong-c_hairs_06.jpg   t rex from 30's king kong-c_hairs_07.jpg   t rex from 30's king kong-c_hairs_08.jpg   t rex from 30's king kong-c_hairs_09.jpg  
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  #25  
Old 06-01-2013, 07:13 AM
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VinceM VinceM is offline
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These may terrible ideas, if so feel free to ignore this newbie, but maybe a fabric shop would have a felt or wool type fabric you could cover him with? Or maybe a type of flocking, like woodworkers use to line jewelry boxes, etc?
Or, maybe a thin coat of something like PVA glue, combed to look like hair before it sets, then painted?
It will be interesting to see how you solve this. Good luck!
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  #26  
Old 06-01-2013, 08:40 AM
spaceagent-9 spaceagent-9 is offline
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i like the glue idea.
those are great blurs. but I don't know how they will print out, I will try to capture one and print it out later today, kind of a busy weekend, but will get back to this.
thanks!
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  #27  
Old 06-01-2013, 08:42 AM
spaceagent-9 spaceagent-9 is offline
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I forgot to mention that I wanted to present kong in a procedure that almost any paper modeler could do. scratch building one just for me is no problem.
it all depends on what prints out right. there is a lot of change that happens between picture and paper.
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  #28  
Old 06-01-2013, 04:38 PM
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whulsey whulsey is offline
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I see VinceM beat me to it, but I was going to suggest flocking also. Been a standby for model car interiors to simulate carpet for years. Another idea that has really gained ground in the last couple of years for that is embossing powder. You can find both at most craft stores that carry scrapbooking supplies.
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  #29  
Old 06-09-2013, 11:34 AM
spaceagent-9 spaceagent-9 is offline
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good news, the hair works pretty good, I might reduce the image and try again, but at least it looks like hair if you fold lines instead of rolling the sections for limbs and torso.
will finish a basic kong and then redo the entire model and post.
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  #30  
Old 06-11-2013, 03:34 PM
spaceagent-9 spaceagent-9 is offline
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kong hair works!

ok, so now I got texture , but I ran out of ink and wont get any until Monday.
I made a kong, but its all out of proportion, mostly a Frankenstein of techniques to see what works and what doesn't. I might put it on a stage.
don't take this blind run thru seriously,
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t rex from 30's king kong-gedc0331.jpg   t rex from 30's king kong-gedc0330.jpg   t rex from 30's king kong-gedc0308.jpg  
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