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  #51  
Old 12-09-2014, 02:15 PM
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chrisstahl chrisstahl is offline
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Wow, a Diamond claw and a Bandit. The improved Pyro also looks promising!
Please feel free to include my Pyro Cockpit, if you see fit.
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  #52  
Old 12-10-2014, 02:55 PM
Piggler Piggler is offline
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So I have been able to finally get some stuff up on the web for you guys. I'm posting the models as I complete them. you can find them at mt beckerindustries.webs/papercraft webpage. Cannot seem to post any links.


Hey chrisstahl, the Pyro was a complete new build. I think I can adapt your cockpit to fit, I'll have to mess around with it.

Last edited by Piggler; 12-10-2014 at 03:00 PM. Reason: fixing
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  #53  
Old 12-10-2014, 03:05 PM
Piggler Piggler is offline
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The pyro papercraft
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Pyro GX from Descent-pyro.jpg  
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  #54  
Old 12-11-2014, 12:41 AM
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andersonmr34 andersonmr34 is offline
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...wow...so this new Pyro's cockpit has the in-game HUD (shields, energy reserves, weapon selection)?! That's a nice touch!

After I get done with my Christmas present-ish project, I'm certainly going to make this! Oh yes...

In the meantime though, I did make a Bandit tonight! Went together quite nicely, though I did add some extra layers to better connect the "hands" to the arms (those connections are pretty weird, but that was how it was modeled in the game...oh well I guess!).

Did you make these robots with Adobe Illustrator as well?
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Pyro GX from Descent-img_2612.jpg   Pyro GX from Descent-img_2613.jpg  
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  #55  
Old 12-11-2014, 03:02 PM
Piggler Piggler is offline
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Dang that was quick! Nice job with the bandit, your models always turn out so nice! I tend to slap em together with hot glue....... roughly.. Like to see how your Pyro comes out when you get around to it.

As for the making the robots, I modeled them in 3Dmax, then used Pepakura to unfold them. Such an easier process, and more precise...
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