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  #11  
Old 08-25-2016, 10:19 AM
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Originally Posted by SCEtoAUX View Post
I pictured them as being autonomous and no more than 1 meter tall, with anti-personnel and armor piercing rounds, hiding out in the bushes by a trail or in urban rubble waiting for targets of opportunity to wander by.
That is a very good idea! They are vague enough that all one would have to do is change the scale of their surroundings. Once I get this second one built and painted, I will attempt to make a little diorama and see what scale matches the pictures in my head. Something much inspired by this guy's work:
https://www.artstation.com/artist/jakubrozalski
That dude is somewhat awesome.
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Old 08-25-2016, 10:23 AM
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Talking

Thanx for Batman 'doodle'. Had a look at your animation work on your site, very impressive work.
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Old 08-26-2016, 08:14 AM
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Thanx for Batman 'doodle'. Had a look at your animation work on your site, very impressive work.
Thanks, gotham! I just have to make things. Can't stop if I wanted to! Thanks for the kind word.

Cory
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Old 08-26-2016, 11:36 AM
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I really liked the heart animation on your site. Amazing!
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Old 08-28-2016, 12:55 PM
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I really liked the heart animation on your site. Amazing!
Thanks, elliot! I used to do games and film, but now I am doing medical simulations. It's a less brutal industry.
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Old 08-28-2016, 01:02 PM
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After some test builds and a little re-design, I have made some progress. seems large, flat areas are not as strong as cylinders I had to do some reinforcing. Making bevels is not as fun and straightforward as one might think.
So here are some pics....
You can see some of the test builds, and also how I made it a turret as well.
I am thinking of the paint scheme. I may try a "Spitfire" style mouth and eyes, or maybe some type of WWII bomber nose art. A little throwback or retro style paint job.
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Next TankBot Design-file_bot2.jpg   Next TankBot Design-file_bot1.jpg  
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Old 08-28-2016, 05:22 PM
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Added the antenna array and some details. Think that's it for the weekend I'll start building those leg units next week. Sixteen in all, with two hinge joints for each...may take me a little while...
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Next TankBot Design-file_bot3.jpg   Next TankBot Design-file_bot4.jpg   Next TankBot Design-botlegsdetail.jpg  
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  #18  
Old 08-29-2016, 10:08 AM
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Those legs would drive me nuts, all that repetition of work - I'd just 'switch off', or make less legs.
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Old 08-29-2016, 04:55 PM
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Those legs would drive me nuts, all that repetition of work - I'd just 'switch off', or make less legs.
Yeah, I am already having designer's regret on that one. I think I may go back to the very first draft and make it with four larger legs.
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  #20  
Old 08-29-2016, 05:24 PM
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Go with at least six legs. Four legs makes it look like two people in one of those animal costumes.

Repetitive work in glueing those legs can be tedious, but I put together a couple of articulated hands that had three joints on each finger and two on each thumb.
Here is a video of one of them animated:
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