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  #21  
Old 01-29-2021, 03:38 PM
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Thomas Pleiner Thomas Pleiner is offline
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Quote:
Originally Posted by bigpetr View Post
Vyškovský is legendary paper model designer in Czech Republic. He has his distinctive style of hand drawn textures and he designed everything by his hand without computers all his life. He was architect and he knows historical architectural styles well. His hypotetical reconstructions (like this one) was based on archeological research and historical evidences.
... you are completely right. And I totally agree with you. I've assembled my first Vyškovský model way back in the 1980ies - and had great fun. In those years we »smuggled« ALBATROS kits across the Czech/German border near Karlovy Vary ... Oh dear - this is more than thirty years ago ...

Warmest regards and
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  #22  
Old 01-31-2021, 11:14 AM
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Great looking build. Like the wooden shutters.
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  #23  
Old 01-31-2021, 11:28 AM
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Very nice project, Thomas!
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  #24  
Old 01-31-2021, 11:46 AM
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I live 5 km from Lichnice.
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  #25  
Old 02-03-2021, 09:20 AM
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Just for fun, I show my personal way of assembling a Vyškovský papermodel in the first picture: All the components that I have (based on the
assembly sketches identified as belonging to a structural section) are prepared and initially spread out like a puzzle.
This is followed by a very time-consuming trial and error, how to put it together in which order.
Not always "fourty miles of dirty road" - but maybe a little less laborious if you understood the language. And as already
previously mentioned: The parts' numbers do not indicate the order of assembly ...
Attached Thumbnails
-lichnice-024.jpg   -lichnice-027.jpg   -lichnice-026.jpg   -lichnice-025.jpg  
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  #26  
Old 02-03-2021, 10:16 AM
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Vermin_King Vermin_King is offline
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I think I need to do a few of these Vyškovský models. Lately I have been designing some buildings for an RPG game set in Venice. It is a rare thing to find a square-cornered building in Venice, and I am not successful in designing wonky buildings. These could be great practice.


Your method of connecting sub-assemblies is something I also fail at.


Thanks for showing that it can be done, and done well
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  #27  
Old 02-03-2021, 10:42 AM
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Very cool, it looks like a fairly complex model...
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  #28  
Old 02-07-2021, 03:20 PM
LuPa LuPa is offline
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Very nice, cleanly built
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  #29  
Old 02-08-2021, 11:16 AM
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Mike Stamper Mike Stamper is offline
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I know exactly what you mean about finding parts to make one building. The MPRII is the same.

I have just cut out one wall - part 22 - there are about 25 parts to attach - they range from part 32 through to 99.
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  #30  
Old 02-16-2021, 06:40 AM
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... some progress with this nice model design ... :
Attached Thumbnails
-lichnice-028.jpg   -lichnice-029.jpg   -lichnice-030.jpg   -lichnice-031.jpg   -lichnice-032.jpg  

-lichnice-033.jpg  
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