Kevin WS
11-19-2010, 06:37 AM
A friend of mine building a model railway decided he wanted part of it to run through a shanty town, but could find no way of doing this reasonably - both cost wise and time wise.
So, what I did was design a shanty town package for him............
I basically designed around one sheet of A4 paper and managed to fit on one sheet 4 designs of huts and 4 toilets or “long drops”.
I then modified the materials in the design 4 more times, saving them each time. This now gave 20 different basic designs, but by printing further sheets and mixing the roofs (after cutting them out) across sheets, even more permutations were possible. I also varied the selection of doors/windows, which with the roof changes allowed for over a hundred basic units.
Each building was the same and had only three parts – a base, walls and roof. The idea here was to provide a quick build scenario.
I also, because there were so few parts for depth, paid special attention to the textures of the parts to make them as realistic as possible.
This was some time ago, but I recently found a few pictures from the “trial” days I thought it may be interesting to post.
I also did similar sheets for “new” core housing developments (mass housing).
Pic 1 shows a typical sheet.
Pics 2 - 4 typical shanties, Pic 5 some long drops, and the rest some odd views.
Must find the originals, as I would like to put them to market!
So, what I did was design a shanty town package for him............
I basically designed around one sheet of A4 paper and managed to fit on one sheet 4 designs of huts and 4 toilets or “long drops”.
I then modified the materials in the design 4 more times, saving them each time. This now gave 20 different basic designs, but by printing further sheets and mixing the roofs (after cutting them out) across sheets, even more permutations were possible. I also varied the selection of doors/windows, which with the roof changes allowed for over a hundred basic units.
Each building was the same and had only three parts – a base, walls and roof. The idea here was to provide a quick build scenario.
I also, because there were so few parts for depth, paid special attention to the textures of the parts to make them as realistic as possible.
This was some time ago, but I recently found a few pictures from the “trial” days I thought it may be interesting to post.
I also did similar sheets for “new” core housing developments (mass housing).
Pic 1 shows a typical sheet.
Pics 2 - 4 typical shanties, Pic 5 some long drops, and the rest some odd views.
Must find the originals, as I would like to put them to market!