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View Full Version : Oddball Productions DH Vampire 112 Squadron (Sharkmouth)


nikischutt
03-31-2012, 12:11 AM
Hi all

http://farm8.staticflickr.com/7066/6885176902_2a90c1d757_b.jpg (http://www.flickr.com/photos/64285520@N06/6885176902/)
IMG_0957 (http://www.flickr.com/photos/64285520@N06/6885176902/) by nikischutt (http://www.flickr.com/people/64285520@N06/), on Flickr

http://farm8.staticflickr.com/7120/6885175472_851c4c60d4_b.jpg (http://www.flickr.com/photos/64285520@N06/6885175472/)
IMG_0953 (http://www.flickr.com/photos/64285520@N06/6885175472/) by nikischutt (http://www.flickr.com/people/64285520@N06/), on Flickr

Niki

ashevilleangler
03-31-2012, 12:30 AM
Well done! Beautiful, clean and precise construction and a very interesting subject.

Curt

Leif Ohlsson
03-31-2012, 03:43 AM
That is a really fine model of the first version, F.1, of the Vampire:

123578

I believe the illustration for the sharkmouth Vampire depicts the later FB5, with the lower stab and different fins. This is a more commonly modeled version, but I appreciate your modeling the F.1 version, since that is the one initially imported by the Swedish Air Force, while waiting for the SAAB J29 to be finished. Later on they ordered the FB5 version as well, but I like this early one.

For repainting purposes, do you draw your models in vector format, or pixel-based?

Leif

murphyaa
03-31-2012, 04:00 AM
They're Pixel based, although I do keep the raw Vector PDF's. (I export from Rhino as a WMF, then convert to a vector PDF using Inkscape, then import to Photoshop for organizing, scaling and coloring.

Inkscape has too steep a learning curve for me to figure out.

papermate
03-31-2012, 04:56 AM
Your Vampire is stunning and very clean build as always. Very good build.

Papermate

nikischutt
03-31-2012, 06:17 AM
Thanks guys, Aaron does a good job of designing these models. They can be found here:

ECardmodels.com Shop (http://ecardmodels.com/index.php?manufacturers_id=128)

I have a long list of OBP kits printed and ready for building.

Niki

RyanShort
03-31-2012, 06:32 AM
They're Pixel based, although I do keep the raw Vector PDF's. (I export from Rhino as a WMF, then convert to a vector PDF using Inkscape, then import to Photoshop for organizing, scaling and coloring.

Inkscape has too steep a learning curve for me to figure out.
For some reason, the output Aaron gets IS hard to work with Inkscape. I don't know Rhino, but I've been playing with the WMF output and trying to figure out an Inkscape method on the L-1 he designed for me.

Ryan

Wyvern
03-31-2012, 09:29 AM
Beautiful build, Niki!

Wyvern

murphyaa
03-31-2012, 12:03 PM
For some reason, the output Aaron gets IS hard to work with Inkscape. I don't know Rhino, but I've been playing with the WMF output and trying to figure out an Inkscape method on the L-1 he designed for me.

Ryan

I'd export them from Rhino as something else, but .wmf is the only thing my version of Rhino will export that Inkscape can open. My version of Photoshop can't open anything that my version of Rhino exports, which is why I need the middleman.

RyanShort
03-31-2012, 12:39 PM
What other formats can you export out of Rhino? I wonder if I could get a workaround set up for you with Inkscape.

Ryan

murphyaa
03-31-2012, 01:32 PM
I only use Inkscape to convert the wmf's to pdf's for Photoshop. I can't make heads or tails of Inkscape.

Here's the majority of the list of what I can export.
What didn't show are various Rhino only .3dm's, and .ply
123777