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View Poll Results: What do you think? | |||
Finish the design. | 61 | 63.54% | |
Make it very detailed. | 46 | 47.92% | |
Make it a one page quick build plane | 9 | 9.38% | |
Get another hobby and let the pros take care of this. | 0 | 0% | |
Multiple Choice Poll. Voters: 96. You may not vote on this poll |
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#121
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Quote:
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Mike Dixon Anything in paper is fine with me |
#122
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I like this skinning theme but am now bogged down on shape. Working out these kinks before I get buried in Illustrator work. I have been doing some experimentation with some images i extracted from photos I got from Spencer. Making sure they hold up inside a vectored PDF as I enlarge and shrink it. So far so good. I do plan on some gradient work in regards to lines and paint work, not sure about the rivets. Quote:
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Mike Dixon Anything in paper is fine with me |
#123
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Personally, I wouldn't put a rivet on the whole plane. It's easy enough it someone wanted to do themselves. Especially after looking at the photos of that really old one, siting in the sun for 50 odd years. A new one would, freshly painted would make the rivets all be invisible.
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#124
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I wasn't suggesting you put rivets on the model, just showing how they might be done if the scale was appropriate. But, Dzus fasteners with the dimpled area around them would look really cool if done in a restrained manner.
Not fussin', jus' discussin'
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Maj Charles Davenport, USAF (Ret) |
#125
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CD, I have this picture of yours imprinted in my Brain! This picture says everything there is to be said about compound curves and panel lines. |
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#126
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Quote:
__________________
Mike Dixon Anything in paper is fine with me |
#127
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Moving right along
Here are some shots of more experimentation with the front of the plane's fuselage. I am still putting together some ideas. Not happy yet with the skinning concept. I like this method because you get an opportunity to sand the shape out perfectly. The problem is getting the skins on the thin paper to conform perfectly to the sanded fuselage. I am working on scale and overlap to try and resolve this.
Anyway here is another approach, the sectional method. Here are some pics of the detail images by the canopy.
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Mike Dixon Anything in paper is fine with me |
#128
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Mike, you must roll the skins, just like they did when the prototype aircraft was manufactured. That photo of my Fury depicts a model designed using the standard truncated cone method. The seams are so tight only because they are buttressed by foam underneath. I could literally manhandle the seams, without buckling the paper, to get them near perfect.
I shaped the foam on the subframe to the aerodynamic shape it should be and rolled the paper to match the curvature of the subframe. You need a round object and a platen against which to roll the paper. For tight curves, you can use a ball bearing or one of those glass bearings found in a spray can. For the large curvature of the skins, get one of those hard rubber balls kids play with. For the platen, take a computer mouse and glue it to a solid base, perhaps plywood. If, you'll send me the section you are working on, I'll put it all together, film it and post it on youtube so you can see exactly the process. No matter that the design is still being tweaked....it's a prototype and you're going where no designer has gone before! That sounds familiar...hmmm.
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Maj Charles Davenport, USAF (Ret) |
#129
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Quote:
__________________
Mike Dixon Anything in paper is fine with me |
#130
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Top rear Gun Turret
Here are the first shots of the first generation attempt at the top gun turret
Sketchup model Peparuka Unfold Modeled Part Needs more work, or a vacuum formed part.
__________________
Mike Dixon Anything in paper is fine with me |
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