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  #21  
Old 09-09-2013, 12:03 PM
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alfadoc alfadoc is offline
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If I were to build this, I would cut those two joints inside the black line to eliminate it. With proper edge coloring, it should almost disappear. Perhaps you could make those edges just have color, with a dash on either side to indicate the cut line.
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  #22  
Old 09-10-2013, 06:27 AM
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Alcides Alcides is offline
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Thorst great work. The shape looks very accurate.


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Originally Posted by thorst View Post
Perhaps because it requires to do the full research (drawing panel lines is a pain!) before lofting the surfaces in 3D...
What method is using you to draw the panel lines? Because the project funciton generally saves the day.
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  #23  
Old 09-10-2013, 06:37 AM
thorst thorst is offline
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Thank you Alcides!

Yes I use the project function, but the real work is to get them into the accurate positions, and to create a well defined starting surface. My workflow is the following:

1) drawing general shape outlines in 2D
2) creating a smooth 3D surface of the region (f.e. with the help of sections)
3) drawing panel lines in 2D
4) projecting them onto the smooth surface
5) photomatching with the real thing using the render-function and GIMP (EXIF data in reference pictures help a lot for getting the right perspective!)
6) looping through 2)-5) until everything seems to be correct
7) deleting the smooth surface and creating developable surfaces between the panel lines, which sometimes have to be simplified therefore.
8) projecting the remaining details onto the developable surfaces
9) develop, group, arrange & testbuild

The iterating process sometimes is a real pain. Some shapes just don't want to get caught correctly ;-)

Thorsten
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  #24  
Old 09-10-2013, 07:45 PM
Fat Dragon Games Fat Dragon Games is offline
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What are you using to 'unfold' the Rhino model into flat parts for your 2D model drawings?
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  #25  
Old 09-11-2013, 03:06 AM
thorst thorst is offline
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I'm using the "Unroll developable Srf"-command of Rhino 5. Then I use "DupBorder" to extract the outlines and delete the polysurface edges that won't be used as fold lines. That's the easy part.
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  #26  
Old 09-11-2013, 06:00 AM
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Alcides Alcides is offline
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Quote:
Originally Posted by thorst View Post
Thank you Alcides!

Yes I use the project function, but the real work is to get them into the accurate positions, and to create a well defined starting surface. My workflow is the following:

1) drawing general shape outlines in 2D
2) creating a smooth 3D surface of the region (f.e. with the help of sections)
3) drawing panel lines in 2D
4) projecting them onto the smooth surface
5) photomatching with the real thing using the render-function and GIMP (EXIF data in reference pictures help a lot for getting the right perspective!)
6) looping through 2)-5) until everything seems to be correct
7) deleting the smooth surface and creating developable surfaces between the panel lines, which sometimes have to be simplified therefore.
8) projecting the remaining details onto the developable surfaces
9) develop, group, arrange & testbuild

The iterating process sometimes is a real pain. Some shapes just don't want to get caught correctly ;-)

Thorsten
Your process is the one we use everyone or at least when you try to make a accurate model. Saddly we can't avoid the iteration. Looking forward to see more.

Regards
Alcides
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  #27  
Old 09-11-2013, 03:28 PM
thorst thorst is offline
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Hi,

I'm struggling with the air intake area. This is a very complex shaped region which gives the plane a very characteristic appearance.

The lack of panel lines leads to the need of one additional cutting line (red in the renders below) which is not present on the real thing. I hope the side view makes it clear why this can't be left out. What you see on the pictures are the final developable surfaces.

Thorsten
Attached Thumbnails
X-47B design and build thread-x47b_3d_12_small.jpg   X-47B design and build thread-x47b_3d_13_small.jpg  
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  #28  
Old 09-11-2013, 06:17 PM
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legion legion is offline
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It looks like it belongs there, so don't worry too much on it!
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  #29  
Old 12-23-2013, 09:38 PM
TRAN NGOC TRUNG TRAN NGOC TRUNG is offline
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download?
link
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  #30  
Old 12-23-2013, 10:30 PM
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frederico frederico is offline
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its still in the designing process. we all have to wait a little longer to get this model.
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