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  #181  
Old 01-14-2013, 06:01 PM
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ProjectKITT ProjectKITT is offline
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Quote:
Originally Posted by imcold View Post
ProjectKitt: I can see them now just fine. By the way, I thought about the wheel wells too, or rather about using an undercarriage like this:

I will try it on the next build, hopefully soon :D
Interesting... When you do, please let me know how it goes

I've made wheel wells a few different ways: first, the way they are done on the Firebirds now with the wheel well connected to the outer edge of the fender flares (a remnant of how I learned to model cars). The second is very similar, except the wheel well connects to the base of the fender flare instead of the edge (the same place where the body and fender flare meet):



The wheel is glued to directly onto the inside of the wheel well.

The third is similar to yours, imcold. It has a wheel well that is mainly cosmetic; it only attaches at the bottom where it meets the undercarriage, and the fender goes over it. The wheel is then centered on an axle that is glued to the bottom of the undercarriage (it works best for vehicles that have some distance off the ground). I'm not sure how sturdy it would be if the wheel was glued directly onto the wheel well (for a shorter car?) but maybe it would work:



I kind of like this method compared to the other two I've used; it seems easier to assemble.

Still learning... But I think redesigning it is worth considering.
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  #182  
Old 01-16-2013, 05:59 PM
lmoorefx lmoorefx is offline
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First, nice job!
Second what software are you using to convert your 3d model to paper? Pepakura?
Third how many polys is your model and whats the limit for the software you are using to convert it?

I have a few models that i want to convert and build as I also work in the 3d.
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  #183  
Old 01-16-2013, 08:10 PM
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ProjectKITT ProjectKITT is offline
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Originally Posted by lmoorefx View Post
First, nice job!
Second what software are you using to convert your 3d model to paper? Pepakura?
Third how many polys is your model and whats the limit for the software you are using to convert it?
Hi lmoorefx!

I am using Pepakura. As far as I know, there isn't a limit to the number of polys it can handle. These Firebirds are around 1500 polys IIRC. Since you got me curious, I opened a model with 6000 polys and it had no problem.

Quote:
Originally Posted by lmoorefx View Post
I have a few models that i want to convert and build as I also work in the 3d.
Very cool, what kinds of models?
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  #184  
Old 01-17-2013, 09:15 AM
lmoorefx lmoorefx is offline
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I have lots of models, I have a ford GT 40 and a BMW E30 that I really want to build.
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  #185  
Old 02-11-2013, 07:56 AM
Revell-Fan Revell-Fan is offline
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I love your Firebirds! Especially the KITT kits. I'd love to see a Knight Rider Peterbilt Semi truck for them in the same scale. Is there a chance that you might do it, too?
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  #186  
Old 02-11-2013, 11:19 AM
dondecap dondecap is offline
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nice looking models there
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  #187  
Old 02-11-2013, 05:44 PM
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ProjectKITT ProjectKITT is offline
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Quote:
Originally Posted by Revell-Fan View Post
I love your Firebirds! Especially the KITT kits. I'd love to see a Knight Rider Peterbilt Semi truck for them in the same scale. Is there a chance that you might do it, too?
It's already in progress
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  #188  
Old 02-12-2013, 07:41 AM
Revell-Fan Revell-Fan is offline
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Originally Posted by ProjectKITT View Post
It's already in progress
WOOW! Thank you so much! I'm greatly looking forward to it!
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  #189  
Old 02-12-2013, 02:56 PM
lisatnp lisatnp is offline
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i am in flash back heaven!
these are so cool! can't wait to give one a try.
I really enjoy looking at the ships and planes, but the cars
are my first love.
Hoping to see many more car ideas in the future. Fords please!lol
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  #190  
Old 02-12-2013, 08:04 PM
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ProjectKITT ProjectKITT is offline
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Lisa, hello from the other side of the state!

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Hoping to see many more car ideas in the future. Fords please!lol
Fords? You must be a Ford person I do have a '69 Mustang model that hasn't been released yet I've been meaning to do that.

. . .

The semi is really rough at the moment (I haven't made one of these before!), but here is what the tractor looks like now:

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