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View Poll Results: Whith model design first
MH60K( base for UH60 family) 9 34.62%
NH90 9 34.62%
HMS CLYDE 1 3.85%
HMS Vanguard 6 23.08%
MH6 Littlebird 1 3.85%
Voters: 26. You may not vote on this poll

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  #11  
Old 02-02-2014, 03:34 PM
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I would definitely support a NH-90 in 1/33 and may be in a position to assist with research for a RNZAF version...
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  #12  
Old 02-02-2014, 03:55 PM
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As I see the NH is winning in pool maybe i made campaign to fast. But Maybe I will make another campaign with NH90
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  #13  
Old 02-07-2014, 03:53 AM
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So there is no interests in MH60K design as I see...
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  #14  
Old 02-19-2014, 03:30 AM
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Ok so crowdfounding isnt good for papermodelers. And now i thinking what to design MH60 or NH90?
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  #15  
Old 02-19-2014, 05:31 AM
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Quote:
Originally Posted by combatmodel View Post
I'm askin is there any sense of making it? No one made a crowdfounding paper design campaign.
That's not entirely true. This guy, who owns Fat Dragon Games, has run several funding campaigns, with success, it seems: https://www.kickstarter.com/projects...deluxe-edition
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  #16  
Old 02-19-2014, 01:21 PM
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Yes but iw was made for gaming not scale modeling.
I can make a great models but now i,m getting all freelance works for 10-100$ and working 12-14 hours by day to make money and there is no time for hobby like paper modeling I was thinking that crowdforunding campaing give me money for 1 month when i can put 100% of my time in desgning of MH60. I will start a new campaign when the NH90 model will be designed in 100% virtually
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  #17  
Old 02-19-2014, 02:05 PM
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I'd put into an NH-90...
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  #18  
Old 02-19-2014, 04:28 PM
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Quote:
Originally Posted by combatmodel View Post
Yes but iw was made for gaming not scale modeling.
Yeah, I know, but the raw numbers for most of those small companies, who make paper/card accessories for games, is that they barely make a living out of it, and most of them only do it as a hobby business. WorldWorksGames and Fat Dragon Games may be exceptions to this, and even FDG are depending on crowd funding when developing new designs (he has several campaigns at Kickstarter). And a lot of the backers are paying a lot more than they get in return, just because they want to see the project come true. But you have to do the right kind of promoting, show a portfolio of previous work, so that the backers can see it's not just hot air, and making a video is a good idea. Plan how you want to promote it, and you have a chance of succeeding, I think. Just my five cents, I wish you the best of luck, and I hope you'll have a successful campaign, if you decide pro the idea.

EDIT: Why not raise the bar (and the amount) and go for building all of the models as a series? That seems to be what others do...
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