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  #21  
Old 04-16-2012, 04:24 PM
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richkat richkat is offline
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Moonbeam McSwine is a Li'l Abner caracter who liked pigs more than men....Rich
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  #22  
Old 04-16-2012, 04:50 PM
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airdave airdave is offline
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oh, I see...she's like the "dirty" version of daisy mae! lol
now I love the name even more!
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  #23  
Old 04-16-2012, 05:05 PM
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Don Boose Don Boose is offline
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Sorry for the confusion, Dave. To a person of my age, seeing Moonbeam McSwine in the funny papers seems like a recent event. I forget that not everyone here lived through the 1940s.

Yes - Moonbeam was the disreputable version of Daisy Mae, competing for Lil Abner's affections.

Will's airplane is real, but his markings are imaginary and played on the "Moonbat-Moonbeam" resonance to use sexy, but somewhat muddy, Moonbeam McSwine as a nose art pin up.

Seeing that William Whisner's P-51D was named "Moonbeam McSwine" caused my strange little brain to make the connection and to imagine the two models, sharing a name, being displayed together.

I do apologize for this diversion . . . and if I had the skill and time, I would love to build these two models. I own both versions of Will's model and I can assure you that I will buy every one of your Mustangs in this new series. I can't promise the dream build, but I can hope.

(And I really should try to build one of your WWI four-wheelers first.)

In any event, I appreciate your making these historic aircraft available as models and thereby keeping their memory alive . . . even for people who were too young to read Lil Abner.

Don

PS: And you know, from a certain angle, it almost looks like a Corsair.
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  #24  
Old 04-17-2012, 05:17 PM
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airdave airdave is offline
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Latest update on the P-51D design process....

Still working on the base model texturing.
And I still have cockpit, wheel wells, landing gear, etc to sort out.

Haven't even sorted out a first paint scheme yet!
I keep tweaking the basic details and textures.

I think I am happy with this third version...
enough that I have started applying the green cowling, and red paintwork for the Tuskegee planes.

I wasn't going to do it...but I couldn't resist...so I added rivets.

I like it...what do you think?
Not sure how well it will print.
Set the printer on "fine" high res print and it should show up.

Heres a couple of screen shots of the current texture work.



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  #25  
Old 04-18-2012, 11:19 AM
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I think the rivets look good, Dave.
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  #26  
Old 04-18-2012, 12:34 PM
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Don Boose Don Boose is offline
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To my eye, those rivets are perfect.

Don
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  #27  
Old 04-18-2012, 08:33 PM
charleswlkr54 charleswlkr54 is offline
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I'll see if I can find the site, but I ran accross a site that had artwork for various models of P-51 in Australian service, Ithin it was for No. 3 Squadron, don't have my notebook with me, will try to post it tomorrow!
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  #28  
Old 04-18-2012, 09:36 PM
HMCS HMCS is offline
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holy crap,.. that is awesome texturing and rivets!,..
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  #29  
Old 04-18-2012, 10:12 PM
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YankeeBoy YankeeBoy is offline
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The subject of visible flush-riveting on scale models has a long history of debate in the modeling community. In the case of the Mustang the volume and intensity sometimes "pegs the meter." The Mustang's laminar flow airfoil was so sensitive to surface irregularities that nearly the leading half of the wing was coated with a filler, sanded smooth and painted with an aluminum colored paint. A factory-fresh Mustang would show no rivets on the wings because of this treatment. The coating deteriorated in service and did not lend itself to resurfacing in the field.

Flush rivets in 1:32 scale would have a head diameter of about .008 inches - smaller than the preceding decimal point. If you consider a viewing distance of one real foot to the model (32 feet away from the real thing) then flush rivets just aren't going to be visible. The much larger Dzus fasteners as seen on the cowling maintenance panels, yes, but flush rivets, no.

Having said that, I do not expect to change anyone's mind about "rivets vs. rivets" on scale models. It really boils down to a matter of "artistic" preference. Does one like the look of hundreds of little dots or does one prefer to limit the amount of surface structural detail to that which might be visible at the equivalent scale viewing distance? It is a matter of personal taste.

Regarding bare metal surfaces, I have always preferred the solid, pale grey (with a hint of blue) for my bare metal (similar to that on the XP-72 test build I am doing for Will Aldridge.) I prefer to let natural lighting make shadows/reflections on the model for me rather that have them applied artificially. Again, this is a matter of personal taste and the designer-artist's preference of style.

My advice to all (including myself) is to let the designer-artists do it their way and, if we don't like it, either don't purchase/build the model or repaint it yourself. Bottom line - Dave, keep on keeping on! This looks like a very interesting project and I look forward to comparing it to the previous Halinski, Marek and Zarkov designs.
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  #30  
Old 04-19-2012, 05:25 AM
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cgutzmer cgutzmer is offline
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Looks great dave! you got that scale cube available on your site?
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