#31
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They were flown by Brigadier General B.N.Ebuen
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I am a: ROOKIE modeller! XD |
#32
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I am actually thinking that my "rivet" details will not print that well.
I am actually expecting them to tone down or maybe even (almost) disappear) when printed. Until I see the print output I will not be completely satisfied with the look. I agree with most of what Yankee Boy posted...many surface "details" are just not that visible. And this was the thinking behind my comment about "panel lines" being exaggerated on most aircraft scale models. (This is what i thought..."if we have the panel lines, we may as well have the rivets too!") However I will argue that rivets (or the surface deformities left by the rivets) are quite visible from certain angles under certain lighting conditions on many aircraft. Especially if its unpainted. (I didn't think about the surface fillers and paint coverings) But lets be real, an overall view of every rivet line and fastener seems unlikely and my artwork is definitely exaggerated for the purpose of scale detail and artistic license. I know some modellers like simple solid colour outlined paper model artwork. Personally, I avoid plain one colour graphic representations (when I can) I like trying to simulate 3d and realistic type textures and colouring and add non existant surface details using artwork instead of paper parts. I will use shadows and highlights to create 3D surface details and textures in an otherwise flat piece of printed paper... but I am not a fan of adding full 3d shading and highlighting. For example, I have seen many aircraft wings with full 3D shading to indicate a rolled front edge, or a darkened underside, or a highlight across the high point of the wing... This is all wonderful artwork, when it is flat on the page but once the part is folded/rolled and assembled it becomes its own 3D object and will create its own 3d shading and highlights and doesn't need forced uni-directional highlighting and shading. The forced 3D artwork will be constantly in conflict with the actual light source(s) illuminating the model. ... Anyway, sorry to get to stuck on this topic...but I do enjoy this kind of feedback. As I have already expressed, it allows me to try to justify my own work. And if I can't legitimately explain why I have done something it forces me to rethink my work and make changes.
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#33
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Thanks NikOlai
I have already collected quite a few photos of this plane. It is added to my production list.
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#34
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#35
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Quote:
ya want those Mustangs? ya like the Mighty 8th? funny...I'm working on a 434th FS Mustang as my test build.
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#36
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OOOH! I hope to visit the Mighty 8th Museum in a couple of weeks.
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Currently building Heinkel Models/Ron Miller Authentic Nautilus. |
#37
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Quote:
here is a neat checker tail P-51 Mustang - Study 9 |
#38
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"cripes a mighty" or moonshine I think would be my all time fav!,.. "Old Crow" is classic
didnt Yeager fly a mustang? |
#39
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Following this with interest, Dave. As far as how much detail to add, in my opinion, if the rivets and panel lines will "almost" disappear when printed at the scale you want, then that is perfect! They should almost disappear, or only be distinct in close-up, but not be noticeable at distance. I think you are going for just the right look. Looking forward to release.
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Waiting for retirement, and time to build all of these models I've been collecting! |
#40
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I already have material on Glamorous Glen III (Yeager's Mustang)
but its a pretty boring looking plane...so its farther down the list. Cripes a Mighty and Old Crow are both pretty common in modeling so they too are far down my list right now.
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