#21
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Re: ALERT!!!
cool thanks for telling us. well at first i wasnt to keen on v3 but there are some new features that i have found indespensible and time saving.
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"If everyone is thinking alike, then somebody isn't thinking." |
#22
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Re: ALERT!!!
First of all the Reload model function! You can modify the original 3d model and import in Pepakura without redoing the work on unfolded sheet. This is a really good reason to buy the upgrade.
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http://www.papermakeit.com Publisher of 3d paper models and 2d softwares for wargames, mostly sci-fi. Many free models available. ULTIMATUM TO THE EARTH. Follow the story in progress. |
#23
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Re: ALERT!!!
I like the sound of that.
Cheers JTF |
#24
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Re: ALERT!!!
Quote:
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"If everyone is thinking alike, then somebody isn't thinking." |
#25
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Re: ALERT!!!
just wanted to share....
if you have pep 3 open and the model in meta open at the same time, if you reload the model in pep3 it askes if you want to moniter changes to the model. if you say yes pep 3 will automatically reload any changes you do to the model in meta when you save it. more than worth the 10$ to upgrade!!
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"If everyone is thinking alike, then somebody isn't thinking." |
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#26
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Re: ALERT!!!
maybe someday if you have time you can whip up a little beginners tutorial for us noobs. I still need to finish my other one though.... never enough darn time...
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#27
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Re: ALERT!!!
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I also like the facelifted tab editing functions. I can now select multiple tabs at and do a group edit of them. RE: Keep Monitoring I just wish that pepakura would trully keep monitoring the 3d model file. For now, the "Keep Monitoring" function will only work for your current pepakura session. The next time you reload your PDO file, you'll have to tell Pepakura to re-load the 3D file again. Minor inconvenience... |
#28
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Re: ALERT!!!
great! Thanks Eric
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Want to buy some models from independent designers? http://www.ecardmodels.com and visit the shop! |
#29
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Re: ALERT!!!
The object list in my demo version does not work like 2.17.
It will show individual objects in the 3D window but when I unfold it unfolds the whole model which is frustrating. Cheers JTF |
#30
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Re: ALERT!!!
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But I've found a nice workaround for this using the "Reload Model" function. The moment I've finished making the first object in Meta, I'd load it in Pepa and start unfolding neatly. Then I'd tell Pepakura to keep monitoring the Meta model thereafter. Then, whenever I add a new object in Meta, I'd just save and Pepakura would automatically add the new object and unfold the new object. I'd switch to Pepakura and manually fix the sloppily unfolded object. Much easier for me. |
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