#1
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Some Help wanted for Pepakura.
I am making a Mkb.42(W) like in the picture.
this is something like my 2nd serious design and I dont know how to put in textures in Rokkakudaiou (6kt, the thing that comes with Pepakura) so if anyone knows, please help. Thanks in advance! ;D |
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#2
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Re: Some Help wanted for Pepakura.
I am not sure (not that good with designs yet) but pep doesnt texture well is my understanding - expect some better answers
Chris
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#3
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Re: Some Help wanted for Pepakura.
I create textures in photoshop and then add them to my 3D model in Meta.
When I unfold the model in PEP and see a problem with a texture I rework the original bmp in photoshop and overwrite the orignal when I save, (don't forget to back it up first). Using the texture configuration menu in PEP I then reload the amended texture. Hope this helps. Cheers JTF |
#4
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Re: Some Help wanted for Pepakura.
Thanks for all the advice guys!
I think I will Put the texture in with Photoshoppe or Illustrator. |
#5
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Re: Some Help wanted for Pepakura.
you probably have said but what program are you modeling in?
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