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Old 04-26-2022, 05:10 PM
T haf T haf is offline
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Finding an intro to designing models

Is there a post thread that helps someone get into designing kits? What software to use, tips and tricks, etc.
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Old 04-27-2022, 07:05 AM
rmks2000 rmks2000 is offline
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Tyler

I'm surprised that you ae even asking this based on the F-18 I saw at the convention last year. :>)

I'm not a designer but I think the more popular free vector tool here is Inkscape. There is also Sketchup and Blender. There are plenty of free non-vector (bitmap) tools as well. There are some tutorials here as well as YouTube.

Roman (der Kampfflieger) has a good book to purchase on paper model design. Nando did a tutorial based on his learnings from it here:

Sopwith Swallow (itís Sketchup, Pepakura, Paint.net story [restart])

Bruno has a tutorial on recoloring (sorry, too lazy to find the link) - Note that he uses MS Word to design his kits. There is the old-fashioned way of scratchbuilding that RyanShort has in the Download section.

Bob
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Old 04-27-2022, 06:17 PM
T haf T haf is offline
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Models like my F/A-18E, Fairey Swordfish, and Grumman Goose are impossible to recreate. I would, however, like to try my hand at designing a model that has my style embedded into the kit. Something that others could build and learn new things from.

I've built a few kits and many scratch builds, I've learned a whole lot from the two styles and I think there could be a unique and interesting way to combine the two to make one hell of a model.

I'm 26, so I've got time to learn and perhaps even someday have a bit of a brand. I think that would be awesome.
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Old 04-28-2022, 12:00 AM
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Tapcho Tapcho is offline
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There are many ways to design a model but this particular way of combining old school and digital methods got my interest lately. Might suite you as well. Take a look at the thread there's other interesting info too.

Tappi
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Old 05-10-2022, 02:51 AM
Siwi Siwi is offline
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I think such a thread or ebook would be very valuable, especially to younger modellers. I learned the rudiments by drawing copies of card kits, or trying to form paper around plastic kits. Personally, what I would find most challenging about creating a kit for others to build would be formalising the parts that I scratchbuild freehand, such as tiny thin strips, indentations, etc.
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Old 05-12-2022, 09:49 PM
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mbauer mbauer is offline
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Here is a link for a ebook done by PixelOz many years ago. Probably get you started:
New Free E-Book About Paper Model Design With Blender 3D

Not sure but I think the original poster is actually looking for a cone/truncated cone program. Thinking the petals are no joy. I use TGEN2 provided by someone on Yahoo groups many years ago. There are plenty of on-line calculators to use.

Mike
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