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| View Poll Results: Is this a good toy? | |||
| I like it |
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20 | 90.91% |
| I don't like it |
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2 | 9.09% |
| Other |
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0 | 0% |
| Multiple Choice Poll. Voters: 22. You may not vote on this poll | |||
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Spybot (Dr Toby) toy critique please
I would like honest opinions about this toy, I wanted to keep the design simple since I am still drawing in 2D.
The origional drawing I used for reference is a thumbnail image of a T-shirt with Dr Toby on it. I had no full size drawing to go by. I drew the toy to "appear" 3D (spherical) meanwhile keeping simplicity. I had difficulty deciphering his head and deciding how to solve what looked like a perspective view, while keeping the same look as the drawing.
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I'm sorry, I forgot the link to Spybot S&D where you can view the thumbnail T-shirt.
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Quote:
![]() Honest Opinion: It's a Cool Toy!! I design my model parts in 2D as well, mostly in Photoshop. There's nothing wrong with working up a prototype that way. I think a lot of people come in here and see all the 3D programs that some designers use and think that it's the only way to design complex or simple models. It Isn't!! Everybody designed things with a pencil and paper before we had 3D design programs. It doesn't nessesarily make a model better to design it in 3D Software. Best Regards, Julian (Fozzy The Bear)
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Quote:
He infiltrates baddies on your CPU and wipes them out. You guys are too nice...but I need critique (constructive criticism) because I feel something is wrong with the head. I do not translate perspective views well sometimes. It seems to me the head is mostly square, with a slight angle from top to bottom. But when I built the part that way it looked oversized. So, I cut the depth of the head in half, and this is the result. It does give the illusion of perspective (not my intention) but the part just looks wierd.
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