Go Back > >

Thread Tools Display Modes
Old 12-25-2019, 04:10 PM
Resurgam Resurgam is offline
Join Date: Dec 2019
Posts: 7
Total Downloaded: 3.56 MB
Originally Posted by rickstef View Post
check out our download section, lots of models, ships, sci-fi, and buildings
Is that the "Found it on the Internet" section?
Reply With Quote
Old 12-25-2019, 04:19 PM
rickstef's Avatar
rickstef rickstef is online now
Join Date: Jun 2007
Location: Hockessin, Delaware
Posts: 8,458
Total Downloaded: 479.77 MB
Send a message via Yahoo to rickstef Send a message via Skype™ to rickstef
Top right corner, Downloads tab
"Rock is Dead, Long Live Paper and Scissors"
International Paper Model Convention Blog
"The weak point of the modern car is the squidgy organic bit behind the wheel." Jeremy Clarkson, Top Gear's Race to Oslo
Reply With Quote
Old 12-25-2019, 04:28 PM
Damraska's Avatar
Damraska Damraska is offline
Join Date: Jun 2007
Location: California Bay Area
Posts: 185
Total Downloaded: 28.55 MB
I am not aware of any book or online tutorial that offers a thorough explanation of card modeling techniques. Years ago, the Card Modeling FAQ included a section on techniques but it was rudimentary at best.

Ship models tend towards a very high degree of difficulty due to large part count, numerous small detail structures, the need to fashion a perfectly true hull, and rigging requirements. In this respect, you basically entered the hobby near the highest levels.

I do not recommend building one model over and over. Modeling is a lot like exercising. If you perform the same exercises every day, your body acclimates to them and the same routine provides less benefit over time. Varying exercises each day causes the body to work much harder and thus gain muscle much more quickly. In the same way, taking on a diverse array of models will expose you to, and require mastery of, a much broader array of techniques.

For example, building tank models, a builder will naturally learn how to make more tight fitting box structures. This directly translates to building better ship superstructure elements and gun turrets. Building aircraft fuselages will facilitate building better ship hulls. Building World War I era biplanes will provide useful lessons on rigging ships.

You are definitely on the right track seeking digital models. If you make a mistake, you may always reprint and try again. Just now I finished 4 hours of work building the saucer of Rawen's new Refit Enterprise. It all went into the recycle bin. However, I now know exactly how to build a very tight and well aligned saucer for that model. That is the sort of trial and error a digital model allows.

Anyway, as the others suggested, the internet abounds with free digital card models. If you want to build something in particular, like an X-wing or Type VII U-boat, I recommend asking. The very helpful people here will quickly direct you to what models exist.

Good luck!
Reply With Quote
Old 12-25-2019, 04:36 PM
Damraska's Avatar
Damraska Damraska is offline
Join Date: Jun 2007
Location: California Bay Area
Posts: 185
Total Downloaded: 28.55 MB
Some useful links:

Lower Hudson Valley E-Gift Shop: The Lower Hudson Valley Paper Model E-Gift Shop - Gallery Models

Murph's Models:

Papermodelers downloads: Latest Paper Model

PRModels: Home Page - PRmodels

Space Station 42:


There are lots more out there but those are some of my favorites when browsing for stuff to build.
Reply With Quote
Old 12-25-2019, 06:08 PM
Vermin_King's Avatar
Vermin_King Vermin_King is offline
Join Date: Jun 2011
Location: Kansas City
Posts: 9,530
Total Downloaded: 364.74 MB
I haven't mentioned my theory on models in a long time.

They generally fall into two categories - rectalinear (boxes) and organic (roundish)

Similar but different.

As you say you like Sci Fi, I would recommend either Marcos's site, or Chris's site, Free Stuff! – Genet Models

To hone your skills on organic models, I recommend the Canon one-page animal models, , the one-pagers look cute even if you mess them up, and you can always find someone to give them to.

Dave's Koolwheelz models vary from easy to moderately difficult, so they are great to develop skills, KoolWheelz Paper Models Collection

There is a huge variety of stuff over at One Monk, , not that I would direct your attention to any of my models at the bottom left or scattered amongst the Hoard files.

And check out the sections here for things you might like
A fine is a tax when you do wrong.
A tax is a fine when you do well.
Reply With Quote
Login to remove ads
Old 12-25-2019, 08:14 PM
davelant's Avatar
davelant davelant is offline
Join Date: Jul 2008
Location: North Alabama
Posts: 209
Total Downloaded: 72.20 MB
Card Modelling:Basic and Advanced Techniques by Alvar Hansen Untitled Document
Reply With Quote

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT -6. The time now is 02:42 PM.

Powered by vBulletin®
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.
Resources saved on this page: MySQL 10.53%
Parts of this site powered by vBulletin Mods & Addons from DragonByte Technologies Ltd. (Details)
Copyright © 2007-17, Paper