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  #61  
Old 12-31-2021, 09:51 AM
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Dane Dane is offline
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New Year gift for all!

Hello to all!

I would like to wish all modelers Happy New Year!
This is my gift for you.

See more at my site Artist Vladislav Zhdan – PSG-Modeler

It is a pleasure to be Santa, even for several moments!
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  #62  
Old 01-12-2022, 06:03 AM
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Voice from the far north :)

Hello to all!
You Probably know that Russia takes the first place in the quantity of holidays in the year? So, two days ago ended the New year holidays which started in 30 of December and ended 10 January.... But I worked all these days. There was a very interesting and important deal for me. The part of this work has been completed, and I can continue to make paper models and write for my site. At least for a couple of days, I hope.
I would like to continue to write the next part about Blender and airplane 3D modeling. It is needed to finish 3D modeling of the airplane nose part. So I'm alive and in normal condition as far as possible in the current circumstances.
I want to warn you that soon there will be another break in my presence at the forum. But not that long. I need to reinstall the operating system on my laptop .... It's overloaded with all kinds of junk. I haven't done this in over four years ....
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  #63  
Old 01-12-2022, 12:11 PM
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MacSongLi MacSongLi is offline
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Dane,

Thank you for the update. Good luck with the operating system re-install. Looking forward to your updates on Blender.

Gary
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  #64  
Old 01-15-2022, 04:36 AM
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How To Build A Model In Blender. An Example Of An Airplane. Part 6

Hello to all PMs.
After a long pause, I continue my story about 3D modeling a plane in Blender software.
Today I would like to show you how I do the nose part of the fuselage of my plane.
I have written a long text again. It is very difficult to place all article about plane modeling here. Too little place.
Because of this, I invite you to my site, where all text and all pictures are.
How to build a model in Blender. An example of an airplane. Part 6 – PSG-Modeler
You are welcome.
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  #65  
Old 01-15-2022, 05:51 AM
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Tapcho Tapcho is offline
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Once again detailed and informative report. I'm never going to learn CAD but you made me understand a bit how you do it with Blender.

Tappi
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  #66  
Old 01-15-2022, 07:34 AM
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MacSongLi MacSongLi is offline
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Thank you once again Dane. I definitely need more time to practice. I really do appreciate your Blender lessons

I'm assuming that if you don't fix those wavy points (as you did), the when you try to unfold it will not work.

Gary
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  #67  
Old 01-15-2022, 09:24 AM
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Dane Dane is offline
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I don't know exactly what will be with the unfolded nose part in this case. Perhaps the errors will be so small that it is not necessary to correct these three vertices.
It is needed to try.
However, there is one moment in this process of unfolding parts. It should be adopted to paper properties.
How to do this I tell you later. Recently I finished one experiment in this area.
And thank you again for your interest to my work.
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