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  #11  
Old 01-17-2010, 06:27 PM
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Blackronin Blackronin is offline
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Quote:
Originally Posted by cgutzmer View Post
OOF - no physics!
Is that carved in stone?
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  #12  
Old 01-18-2010, 05:42 AM
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I agree on something simple, let's focus on the game itself and not how realistic the science is. at least at first... :D
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  #13  
Old 01-18-2010, 07:57 AM
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Yea, if someone do get serious, I did prepare a whole set of real physics to put things straight. But for all intents and purposes, a game is a game.
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  #14  
Old 01-18-2010, 07:59 AM
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Isn't it beautiful when the star destroyer appears on the upper screen in Star Wars making a dreading noise? Did anyone really cared that there is no sound in space?
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  #15  
Old 01-18-2010, 11:48 PM
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Quote:
Originally Posted by Blackronin View Post
Isn't it beautiful when the star destroyer appears on the upper screen in Star Wars making a dreading noise? Did anyone really cared that there is no sound in space?
Definitely! Not to mention that feeling in the pit of your stomach the first time you saw, in the cinema, the original BSG viper launch!
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  #16  
Old 06-15-2010, 11:00 AM
bukdub bukdub is offline
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Phases of the

So this is what I have planned for the battle system.
The defualt will be the side view battle system,
The second one will be a front view battle system
The thrid is going to be a tactical battle system.

Also I am trying to decied to go with direct x are xna for the graphics engine.

What are some features that you would like to see in a new game maker?
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  #17  
Old 11-01-2012, 10:55 AM
romanxue romanxue is offline
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Phases of the game

Definitely FF7. I mean, Ive played Crisis Core Ive tried to replay the American version, but couldnt. I had already played the JPN version of Crisis Core, one time only I guess. But crisis Core is a really in-depth game. It really added alot to the whole story line of FF7. Amazing really, also was a revolutionary game for the PSP when it came out. Awesome graphics, good gameplay, long lasting story is only like 7 hours while missions are like 40 hrs good CG animations on par with advent children. Loved Zacks personality :FF7 you can just play again and again. It just has that fun factor you cant get rid of. There is always something to do in the game.
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