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  #81  
Old 04-12-2018, 07:53 PM
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THE DC THE DC is offline
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I think you're right...

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Originally Posted by Thales View Post
I have thought about that, but my gut instinct is that getting the structural component [read: it shouldn't be floppy or bendy] of that model to work in paper would be incredibly difficult. Maybe it'd work with dowels or rods strategically placed.


That's a good point. Those rings are so wide, yet thin, that it would argue for too small a scale, unless supported by other than paper.

Still, its got me thinking...


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  #82  
Old 04-15-2018, 02:59 PM
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CS-220 and CS-330 are both done (minus antennas). I'm working on the last module now.



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  #83  
Old 04-15-2018, 05:40 PM
dwyaneward dwyaneward is offline
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Nice work!!
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  #84  
Old 04-15-2018, 09:43 PM
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Rhaven Blaack Rhaven Blaack is offline
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This looks very good! I like how nicely it is coming together!
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  #85  
Old 04-15-2018, 10:31 PM
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Your graphics are outstanding!
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  #86  
Old 04-16-2018, 06:36 AM
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Your graphics are outstanding!
Thanks. But I also way way overdid it. I did the texture maps as 4k x 4k images... which are about 8-16x larger than you'd expect for that. I used so many of these large textures that it consumed so much GPU ram that I couldn't rely upon the GPU for the final baking and rendering of the parts. I need to do that stuff in a simpler manner for the next model.
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  #87  
Old 04-16-2018, 06:37 AM
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i must say, that this is a excellent clean build and the model has a great texture!
Mark Rademaker would be happy to see it!!!
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  #88  
Old 04-16-2018, 10:51 AM
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i must say, that this is a excellent clean build and the model has a great texture!
Mark Rademaker would be happy to see it!!!
Off the top of your head, would you happen to know how to contact him? I'll send him some info if I know where to send it. (I was able to do similar with Syd Mead and the first Sulaco I made.)
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  #89  
Old 04-16-2018, 07:14 PM
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Good news everyone! All the modules are complete... with antennas.






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  #90  
Old 04-16-2018, 09:37 PM
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