#1
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Wafered like Ship hulls!!
Hello, Does anyone know how to make these wafer like model hulls, like in this photograph of MONTANA ????
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#2
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I believe one can always deliberately create the bambooing effect, with a realistic density of internal formers, and then do a little dry-brushing for the effect. Would be much easier to do in paper than any other material in fact. If that is what you were referring to.
Another option of course is to weather and print them
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#3
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John, in youtube there is video of a guy fro the Midwest Model Shop building a Trumpeter USS Missouri.
https://www.youtube.com/watch?v=Hg-AyOGq5xY He carves the hull using a chisel. It is a plastic model, I know, but you can try the same technique with foam, like Lex suggested. Another suggestion is that you try to build the reinforcers, marking the panels and heating the external side of the hull with a hair dryer, then you let it cool. If you lived in the tropics, like I do, you would have the opposite problem, when building during hot days. That effect happens naturally over here... Kind regards Ed |
#4
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Thanks a lot guys for your thoughts, I just put in another photograph that shows the "wafer" effect I mean.
Mike Sander: this is what I mean with "Wafer" effect. I also read somewhere on Facebook that a guy replicated this effect with the use of masking tape, but did not show, how he finally did it. But my question to this guy is still pending !! |
#5
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The dimples, or oil can effect, or wafer effect all seem to have similar size depression, about what? 3 inches max? At scale, that seems hard to reproduce.
Suggests that weathering the artwork might be most accurate as well as easiest. (For artist that are handier than I am, anyway). |
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#6
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Hello John,
this is really an interesting Question! In my Opinion it is only possible to simulate the wafer effect through the texture. If you will simulate the effect, you have to scan this part of the model and redraw it by yourself. Well, a quite tricky job! Even more, if you design a model by yourself. I remember Lex, who designed a underwater hull for Zio's Zara, he designed it with Rivets Texture. Great Job, but i think it's not possible without an idea of graphic Design ?! So i wish you luck with your project! The Oldenburger |
#7
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there is the possibility of taking the card stock you are going to use as the hull skin and burnishing it over a object with a web pattern similar to the effect you are trying to achieve. rub it over something like the small steel mesh grating they use in animal coups or those mini ice cube trey thingys.
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#8
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CMDRTED is smarter than the average bear!
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#9
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trial wafer texture
Here my first trial wafer texture
Thomas |
#10
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Thomas: that looks already very good.
Ted: your idea is also very interesting the "dents" would be real, instead of making it graphically ! In one of my first models, I made incidentally "dents" in the hull, because I only pressed the glued hull on the frames, which showed the frames, instead of having a smooth hull. So maybe it is an idea to make a kind of honeycomb structure of frames, before "plating" it. |
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