#1
|
|||
|
|||
Stripping parts from a Blender 3D model
I realize that there's a google search and a youtube video that shows me exactly what I want, but an hour of searching and randomizing my keywords is leaving me still scratching my head. So please bear with me.
I have a Blender 3D model that is a pretty good representation of the spacecraft I want to recreate. Its a complete model and even includes textures, which while I wouldn't use entirely, some of the components are pretty accurate. I know how to enter "Edit" mode and switch to "solid" view. Some faces I can select and others I cannot (the don't have a dot in the center of them). How can I tell the dimensions of the "part" I've selected? Well, let's start there anyhow. Any suggestions? |
Google Adsense |
#2
|
||||
|
||||
Short answer: In 'object' mode, right click on the part you want. Then type 'n'. I'm sure there are other ways (many, many other ways), too.
interface - Where can I find the dimensions of an object? - Blender Stack Exchange --jeff |
#3
|
|||
|
|||
Ah, I see it now. Under the Mesh Display menu, you select Edge Info: Length and Face Info: Angle.
|
|
|