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Old 01-30-2017, 08:12 PM
sreinmann sreinmann is offline
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Stripping parts from a Blender 3D model

I realize that there's a google search and a youtube video that shows me exactly what I want, but an hour of searching and randomizing my keywords is leaving me still scratching my head. So please bear with me.

I have a Blender 3D model that is a pretty good representation of the spacecraft I want to recreate. Its a complete model and even includes textures, which while I wouldn't use entirely, some of the components are pretty accurate.

I know how to enter "Edit" mode and switch to "solid" view. Some faces I can select and others I cannot (the don't have a dot in the center of them).

How can I tell the dimensions of the "part" I've selected?

Well, let's start there anyhow. Any suggestions?
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Old 01-31-2017, 06:46 AM
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Kugelfang Kugelfang is offline
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Short answer: In 'object' mode, right click on the part you want. Then type 'n'. I'm sure there are other ways (many, many other ways), too.

interface - Where can I find the dimensions of an object? - Blender Stack Exchange

--jeff
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Old 01-31-2017, 01:10 PM
sreinmann sreinmann is offline
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Ah, I see it now. Under the Mesh Display menu, you select Edge Info: Length and Face Info: Angle.
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