Meta -- increasing the number of segments on an object
Using metasequoia ---
Is there a way to increase the number of segments on an object you've already created?
For instance, if you've created a cylinder for a fuselage. You've set your cylinder to have 16 sections.
Later on, when you've unrolled the model and you're doing a beta build, you suddenly realize that the 16 sections produce a very angular fuselage. :( You know you can easily fix this by increasing the number of segments on the object.
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