Opening the game?
Doctormax suggested scenario cards... I rather like this idea - it gives each game a unique flavor. It will determine what the overall game objective might be as well as maybe requirements to complete each phase based on race. It will also make a nice developing storyline if played in order. How these will work exactly I dont know yet.
Another opening option would be a quick play option where players wont build for specific goals and objectives but just to gain dominance of target planet. This would make for faster setup and play.
thoughts or other ideas?
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