View Single Post
 
Old 01-17-2010, 08:24 PM
cgutzmer's Avatar
cgutzmer cgutzmer is offline
Design Admin
 
Join Date: Jun 2007
Location: Sun Prairie WI
Posts: 7,362
Total Downloaded: 11.54 MB
Making a universe...l

I just read one of ronin's posts.... it struck a cord with me.

he said we are making a universe and making entry points into this universe. I think in my limited knowledge of the different games out there I am being a bit too narrow minded. I WAS looking at this like a standalone game that would be expandable.

If we look at this like we are making a whole universe that contains different games (that I looked at as phases) it could add HUGE amounts of variations, expansions, scenarios etc etc etc.

Kinda gives me goosebumps to look at it that way. Its something HUGE. But we need to start small. I think we should focus on the phases as games. If possible I would LOVE to link the games in some way but it might be more than we (I) can handle. it gives me a whole new spin on what we are doing.

REALLY it does. Heck I could see Phase one (deep space) being played out quite a lot taking over several worlds from a strategic standpoint etc etc based on scenario, victory requirements and all.

How do you guys feel about focusing on one part of the universe first and we make a GREAT product - just deep space combat for now. I think that focus could really help us. I was trying to do too many things at once.
Thoughts?
Chris
p.s. without you guys helping me see these things I would be nowhere - fast so dont take my disagreement as not listening - I am always listening and willing to change.
Reply With Quote