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Old 01-19-2010, 08:36 AM
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lehcyfer lehcyfer is offline
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Join Date: Jul 2009
Location: Poznań, Poland
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If nonmaneuverability of rocket torpedoes bugs you then we can give them simple selfdirecting ability - for example at the beginning of turn, along with other compulsory movements they'd turn into direction of closest ship in front arc (the green and yellow zone), turn to face it and move towards it (losing fourth of their movement if turning into yellow zone).

And lets make them nasty things with thermonuclear warheads with a radius of damage - they can explode even if movement does not bring them into contact with the attacked ship but it is in their radius of damage - and other ships in the radius will get hit as well.

Sounds like fun :D
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