Thread
:
lack of UV coordinate...
View Single Post
12-05-2016, 09:42 PM
ShadowCory
Member
Join Date: Aug 2016
Location: Florida
Posts: 877
Total Downloaded: 29.59 MB
My first guess would be the surface normals were flipped, the second guess would be pepakura may be looking at the wrong uv map or quadrant.
If you want me to have a look at the model, I may can help. I do quite a bit of 3d work on my job.
__________________
My other life:
http://rcorycollins.weebly.com/
ShadowCory
View Public Profile
Send a private message to ShadowCory
Visit ShadowCory's homepage!
Find all posts by ShadowCory