Slowly making progress. I've been distracted with my old Series 3 Land Rover project and doing family stuff. I'm gradually reducing the oil leaks from the Land Rover and tidying it up, but it uses up the evenings.
Anyway, here is the blender version of the P.111A with textures. I'm currently having issues getting the textures into Pepakura. Previously I did all my graphics on the bare layouts in Photoshop. I thought I'd experiment with the UV mapping method this time. I'm sure it will be easy once I've sussed it.
Last edited by Aeropunk; 07-30-2018 at 04:48 PM.
Reason: typo
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