Game design takes A LOT of time, which I don't have at the moment - going round the clock on Washington Post etc. trying to stop the war, Joel.
If you are on Facebook, go on the Wargamers page and ask for help. I suspect more than a few there would be glad to give you some ideas.
You first need to decide the time period you want to model and the major historical factors/variables to include.
There is a fascinating game out about the Cuban revolution 70 years ago titled Cuba Libre, and on BoardGameGeek its entry is
Cuba Libre | Board Game | BoardGameGeek
Good luck. I really wish I had the time to get back to my own game and cardstock model ships. I'm 75, and my clock is running out WAY too fast.