I took a look at your personal site and I see you have a lot about Blender on it. I just bought a book about Blender 3 and one about Python 3. After I finish what I'm doing, the next thing I want to implement in my program, GNU 3DLDF, is a way of passing its output to Blender for rendering. 3DLDF can be used for making wire-frame objects but I haven't implemented surface hiding or rendering. I also don't believe in reinventing the wheel and there's already a Free program that can do this, namely Blender.
I'm just starting out with this but I'm looking forward to it.
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