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  #11  
Old 07-11-2020, 03:08 PM
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rockpaperscissor rockpaperscissor is offline
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Another really impressive looking vehicle, Roger. I wish I had the sticktoitivness necessary for such an involved project. I know I would run out of gas and want to move on to something else long before finishing it. I'm with you on your Facebook aversion. I have an account, but venture in only a few times a year...and I always regret it afterwards.
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  #12  
Old 07-12-2020, 11:49 AM
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Vermin_King Vermin_King is offline
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I always feel like an indentured slave when I log onto Facebook. I am not comfortable giving FB my personal info, and having them inundate me with friend suggestions and groups that I might be interested in. It's bad enough having to put up with Google, but it is necessary. Facebook isn't


Interested in seeing your warthog-inspired vehicle
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  #13  
Old 07-13-2020, 04:12 AM
RogerYoung RogerYoung is offline
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As announced, here is the alternate "Warthog"... i call mine "Bullfrog".


I need to confess that i am stuck with it and got diverted - i am suffering from the too-many-concurrent-projects-syndrome.


But sooner or later, i get them all done. So far...


It is missing a main gun on the top. But i COULD call it done...
And of course it is still missing the paint job.


The last active vehicle building project is again Halo-based... but in this case a pure reproduction. I found a nice STL of a pelican. The pepakura phase is done, building has begun, i got carried away... and did somethig really stupid and annoying to correct.
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Halo inspired DIY WH40k Imperial Guard vehicles-gallery_20618_14115_63752.jpg   Halo inspired DIY WH40k Imperial Guard vehicles-gallery_20618_14115_73784.jpg  
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  #14  
Old 10-26-2020, 08:58 AM
RogerYoung RogerYoung is offline
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still alive!


despite having posted the Bullfrog the last time, i have made no progress on it since then.
Instead, i put the sparse time (and i still do not understand why time was so sparse...) in the Pelican.
This, however came with serious challenges to motivation.


I mentioned last time that i made a very, VERY stupid mistake. Such happens when you begin with an STL file, push it through pepakura and begin with an interestin part that you are eager to try out.
This was the cockpit where i replaced the non-transparent paper-windshield with some kind of transparent PVC-packaging. That turned out quite nice.


So i switched to building-Zen-mode and continued building...
... and realized that i am a complete moron.
Why? Now, what is the point of having a transparent windshield?
Of course because one intends to do the cockpit interiors as well.
... which all of a sudden became much, MUCH more of a challenge now.
Measuring, checking, positioning via the open backside is a genuine pain in the... armory.


So, until i finally came up with an at least satisfying result, i built 4 of those cockpit interiors.

The pilot was the next problem. For him, i started with looking for body parts in my collection that at least remotely looked like "could belong to a pilot".
And because i need more of those than i intended to spare for a pilot who willbe only in part visible... i made copies of those parts using oyumaru (?) and milliput. Which also allowed repositioning the sometimes quite wrong postures.
No, not my favourite part of the hobby...

A mockup-positioning-shot of how the so far begun parts will eventually look like:

What i do not like about the look are the F-117ish angles.
So... bring pitchforks and torches, heresy is about to happen.
You might remember me having used the term "level-0 structure"
This is level-0, meaning there will be more. On the tanks i used in some places up to 3 layers to add details and depth.
I am doing something smilar here - but level-1 also serves to round the edges (and to close all those sloppy gaps).


And again, this requires another, different approach.
So far i could do it all with CAD and drawing (missing or inadequately calculated pepakura-parts) on the computer.
Now i am back to a very, very oldschool aproach with pencil, ruler, paper and scissor.
The parts get quite complex due to rounded angles - and my geometry skills fail at the task, so almost every additional segment of a part requires me to draw the whole part, add the new segment, hold it where it belongs and correct what is wrong on the part... usually meaning starting again with drawing it again.
At least i can scan the finished parts to reuse the shapes for the next level.


Now... at this pace, the flyer will most likely take another year.


But i have plenty of distractions lying around in case i can't see paper any more. Like a half-finished weathertop-model... *whistle*
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  #15  
Old 10-26-2020, 12:48 PM
frijj2001 frijj2001 is offline
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Fantastic stuff
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  #16  
Old 11-13-2020, 09:47 AM
RogerYoung RogerYoung is offline
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Progress!
As you see, the approach is again a little bit different from traditional papercraft.
I am focusing on the cockpit section for now.

I have added engine intakes - a last minute addition and it turned out a little bit unclean... but I am satisfied with the result so far.

The second large part is building up the hull. So far, it was just the general shape.
Since then I have added a layer to smooth and round the surface.
Next to the cockpit window you can see the first greenies of the third layer to add depth to the surface structure. In some places I expect to end up with 4-5 layers.
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  #17  
Old 11-30-2020, 09:37 AM
RogerYoung RogerYoung is offline
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More details on the surface.




That bugger is so huge...
maybe not much longer, but definitely wider than a Valkyrie


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  #18  
Old 12-06-2020, 06:45 AM
grifco2000 grifco2000 is offline
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Incredible stuff! Going a bit green with envy over your skill!! Well done Sir!!
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  #19  
Old 05-08-2021, 07:51 AM
RogerYoung RogerYoung is offline
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Progress!
some more details on the hull (which finally is assembled).
Rear thruster modules done
Cockpit done
front thruster/wing modules currently on the workbench.









A WIP impression from the rear thrusters.
The thruster nozzle prototype turned out WAY too large for the rear thrusters - so i downsized it by 20%... and again by 20%.
One of the nozzles in a WIP stage and the parts for the next one.
so... tiny



layer 1/2 parts for the front thruster modules. The bird needs claws!


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  #20  
Old 05-08-2021, 05:37 PM
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MOD MOD is offline
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As with all your professional quality builds. the anticipation of completion is very exciting.
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