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#1
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Steampunk Workshop No. 1
Alrighty, here are some views of my new model kit. These images are "3D mockups" based on actual photos of the white paper test model, although they might look like 3D models. (This paper model has never seen the inside of a 3D modeling program. I did it all in 2D in Photoshop, including these images.)
You can probably see how this will make a perfectly serviceable fantasy/medieval model by leaving off some of the gribblies. The "T"-looking objects will be pipes/conduits leading up from the ground into some machinery (fans, piping, gears, whatnot). There's a stack of cordwood, and an automatic bellows, and two chimneys because steampunk. I'm guessing this is some sort of workshop. Anybody want to name this thing? I'm okay with "Steampunk Workshop No. 1" but maybe there's something better. If this design doesn't seem steampunk enough, that's all right. I'm easing into this sort of thing. ![]() |
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#2
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How about a sign over the door, preferably sticking out at ninety degrees, with the inscription:
Graffam Steam Emporium and Consultants or maybe Graffam Steamworks and Consulting Engineers Ought to help set the mood. TomW. Darnit, I can't get this to show text lines centered. Both of the above were supposed to show as centered text above each following line. |
#3
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"Graffam Factorium,
Aetheric Metallist & Engineer. Estd: 1892."
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"Honi-Soit Qui Mal'Y Pense." "Ill unto He who ill of it thinks." - Ed.III Rex Britaniam, AD1348. |
#4
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Quote:
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Mate Amargo models. |
#5
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Uyraell idea is far better than mine.
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__________________
Mate Amargo models. |
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#6
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Texturing in progress on the Steampunk House #1, which is what I've decided to call this. I figure the name will stick out and let folks know that this the start of a new line. I'll use funky names later.
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#7
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Stone textures are done for the Steampunk House #1. A few other textures are in place but not finalized. I have a cool idea for metal half-timbering, but I'm going to finish the fantasy/medieval texture options fire before moving onto the steampunk stuff.
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#8
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This afternoon I worked on the fantasy/medieval roofs (2 colors of wood shingles, and moss which takes *forever*, not shown) plus these new windows (shown here). This all looks a little flat to me, but things will stand out more when I get to final shading. I'll probably create a new door design next, and then I'll move on to the half-timbered stuff.
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#9
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Half-timbers are in place, and I'll be working on the stucco next. That'll just about wrap up the medieval wall textures.
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#10
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Texturing is fantastic, as always. I particularly like the windows you've selected. They definitely have an industrial, steam punky look about them.
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Regards, Don I don't always build models, but when I do... I prefer paper. Keep your scissors sharp, my friends. |
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