#1
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Finding an intro to designing models
Is there a post thread that helps someone get into designing kits? What software to use, tips and tricks, etc.
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#2
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Tyler
I'm surprised that you ae even asking this based on the F-18 I saw at the convention last year. :>) I'm not a designer but I think the more popular free vector tool here is Inkscape. There is also Sketchup and Blender. There are plenty of free non-vector (bitmap) tools as well. There are some tutorials here as well as YouTube. Roman (der Kampfflieger) has a good book to purchase on paper model design. Nando did a tutorial based on his learnings from it here: Sopwith Swallow (it’s Sketchup, Pepakura, Paint.net story [restart]) Bruno has a tutorial on recoloring (sorry, too lazy to find the link) - Note that he uses MS Word to design his kits. There is the old-fashioned way of scratchbuilding that RyanShort has in the Download section. Bob |
#3
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Models like my F/A-18E, Fairey Swordfish, and Grumman Goose are impossible to recreate. I would, however, like to try my hand at designing a model that has my style embedded into the kit. Something that others could build and learn new things from.
I've built a few kits and many scratch builds, I've learned a whole lot from the two styles and I think there could be a unique and interesting way to combine the two to make one hell of a model. I'm 26, so I've got time to learn and perhaps even someday have a bit of a brand. I think that would be awesome. |
#4
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There are many ways to design a model but this particular way of combining old school and digital methods got my interest lately. Might suite you as well. Take a look at the thread there's other interesting info too.
Tappi |
#5
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I think such a thread or ebook would be very valuable, especially to younger modellers. I learned the rudiments by drawing copies of card kits, or trying to form paper around plastic kits. Personally, what I would find most challenging about creating a kit for others to build would be formalising the parts that I scratchbuild freehand, such as tiny thin strips, indentations, etc.
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#6
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Here is a link for a ebook done by PixelOz many years ago. Probably get you started:
New Free E-Book About Paper Model Design With Blender 3D Not sure but I think the original poster is actually looking for a cone/truncated cone program. Thinking the petals are no joy. I use TGEN2 provided by someone on Yahoo groups many years ago. There are plenty of on-line calculators to use. Mike |
#7
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I have designed my simple models for many years by creating a 3D Solid entity in AutoCAD. I draw facets over the entire surface and lay the facets out flat to create the model. This works for me to create a very accurate model but it is incredibly tedious. I see other designers using better software, and I am ready to learn something new.
Which software is best? Sketchup? Blender? Does Inkscape support 3D? |
#8
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I use Rhino3D to design my models, and Photoshop to add graphics. I do have videos on my YouTube channel showing how I design a model, step by step.
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#9
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Quote:
Rhino isn't cheap, but I already have Fusion 360 which isn't cheap either. Its just what I am used to and the price was right when I got it.
__________________
"This is your life, and it's ending one minute at a time." Last edited by Tyler Durden; 07-21-2023 at 09:24 AM. Reason: question was answered in original post |
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