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#11
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![]() ![]() Wow, I figured when I got back to town that the Attachments thing would be fixed ...
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#12
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Watching closely, unfamiliar with the construct and concept, I'm curious to see where this goes...
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#13
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I designed these for use in RPG & Skirmish games. I think they would be good for a setting for a diorama (if you can ignore the joins (which could easily be covered over with the ground textures)).
And for me and my grandson to play cars on. A whole lot more interesting than playing on the flat floor. I was going to release them on my page at OneMonk, https://www.onemonk.com/verminkinglabs.html , but Eric has Real Life kicking him in the backside, so I may have to come up with another solution. There has been a lot of interest so far, so I am kinda rushing things more than I am comfortable with. Especially since I don't have a way of dispersing the files among the folks that would use them the most. These were all done with the Dirt and Snow texture for Frostgrave, but there has been more interest in the Wasteland version and the Sparse Grass version. And now there have been a couple requests for a Sand version. Now I have to clean up the files, and organize them so that folks can see what each is and how it can be used. My original time frame was an April release, so I think I have time
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#14
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Just threw the buggy truck in so that I could see if attachments was working
And it is!!! The stair units finish off the list of modules I wanted to include
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#15
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Quote:
Don't rush them, they are looking great |
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#16
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Thank you, sir.
The first photo with my buggy truck elicited a nice comment elsewhere on the net. 'I don't know what video game that screengrab is from, but I want to play it' I am really looking forward to playing with my buggies on the bluffs and hills with my grandson EDIT -- You might have to print these off at two pages per page to use with your track, Paper Scalextric Track
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