PaperModelers.com

Go Back   PaperModelers.com > Designers Corner > Sci-Fi Game Development > General game discussion

Reply
 
Thread Tools Display Modes
  #1  
Old 01-18-2010, 07:32 AM
Lex's Avatar
Lex Lex is offline
Member
 
Join Date: Aug 2007
Location: London, Britannia
Posts: 1,691
Total Downloaded: 70.75 MB
Send a message via MSN to Lex
Plotting room suggestion

As I see the game rules are being made, the detailed rules for each unit might be written soon. At that stage I think it'll be helpful just to make an online test version of the game, that two of our members will play off against each other, maybe a third person keeps track of the movement and rolls dice perhaps, just to fine tune the mechanics and balancing.

The sequence might be:

have a place to upload images, (png format eg)
after each turn, the referee uploads the image of the battlefield, with some grid as form of coordinate system, and indicating all the directions and firing arcs etc.
then the two players specify their actions to each of their units
the referee applys those actions to the map, rolls dice if needed, and generates a new map and the battle continues.

If some of the members have friends/relatives that are interested enough in this game, then this suggestion is void.
Reply With Quote
Google Adsense
  #2  
Old 01-18-2010, 07:40 AM
Blackronin's Avatar
Blackronin Blackronin is offline
Member
 
Join Date: Jan 2010
Posts: 526
Total Downloaded: 0
A simple beta game

Later today or tomorrow the most, I'll upload four ships with bases and cards and rulers and rules for play testers to test it. It's going to be an easy cut and glue pdf so everyone can give it a try and report their opinions.
Reply With Quote
  #3  
Old 01-18-2010, 07:52 AM
Lex's Avatar
Lex Lex is offline
Member
 
Join Date: Aug 2007
Location: London, Britannia
Posts: 1,691
Total Downloaded: 70.75 MB
Send a message via MSN to Lex
the thing is, it's the game designers who actually have an idea of what to test, and also we need a log of movements which needs to be visible to everyone on the forum, which is hard to achieve if you test in real life. Playing against a friend might just not do it. --We'll see how your suggestion goes for now.

PS: what's the current state of rules? so we have a barely playable one so far?
Reply With Quote
  #4  
Old 01-18-2010, 07:54 AM
Blackronin's Avatar
Blackronin Blackronin is offline
Member
 
Join Date: Jan 2010
Posts: 526
Total Downloaded: 0
No, no. Playing a test game with a friend is the best. He doesn't know nothing about the game. He plays it and gives feedback, good or bad without prejudice. The best test players are these. The others that are in the creative process have bias that allows then to make leaps of faith and that may bring loopholes in the game.
Reply With Quote
  #5  
Old 01-18-2010, 08:00 AM
Lex's Avatar
Lex Lex is offline
Member
 
Join Date: Aug 2007
Location: London, Britannia
Posts: 1,691
Total Downloaded: 70.75 MB
Send a message via MSN to Lex
No because we have the best knowledge, we can exploit any mini-loopholes present in the game and see how they affect gameplay. We're talking about two opposite aspects of it, indeed for test play I'll get a friend to do it.
Reply With Quote
Google Adsense
  #6  
Old 01-19-2010, 01:00 PM
cgutzmer's Avatar
cgutzmer cgutzmer is offline
Design Admin
 
Join Date: Jun 2007
Location: Sun Prairie WI
Posts: 7,368
Total Downloaded: 11.54 MB
We need to test both ways... at least twice, once with someone to make sure its fun, then once to close loopholes, then again to make sure its still fun, then again to double check for loopholes
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:09 AM.


Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.

Parts of this site powered by vBulletin Mods & Addons from DragonByte Technologies Ltd. (Details)
Copyright © 2007-2023, PaperModelers.com