#31
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Quote:
However, the pdo tool exports all lines as solid lines disregarding the line style entirely, which is not ideal either. Nando: I tried some painful methods myself :D |
#32
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New version is out: PDO tools
Added:
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#33
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Hello Imcold,
thank you for work and sharing it! Sincerely peaceglue
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Friendly PeaceGlue |
#34
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Thanks Imcold for your hard work.
I immediately tested the new version you released and I have some problem, may be I did some mistake using it. I try to explain how i proceeded. 1) First I did a simple file with Sketchup using the only three texture I can use with: material, projected and on cilindric surface 2) Then I exported the 3D model in Pepakura 3) Next I used Your Pdo Tool r104 using the PDO file to generate the SVG file, but when I opened it into Inkscape I had problems with all three types of textures: materials, projected and cilindrical surfaces. Just to verify whether is it something wrong in the PDO file, I generated the PDF file using the virtual 995 printer and into Inkscape all was ok with the texture in the same way it usually do. If it's useful, I can send to you the source files of this test (they are too big for the attachment) . PM to me your email address. Best, Nando
__________________
My builds Last Udon's LM @ 1/96;Collier’s Ferry Rocket (1952);Gundam Sinanju MS-06S Current Apollo CM 1-24 Fat Man & Little Boy available here |
#35
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Thanks for testing! Sure, I'm interested in samples that don't work; my sample library is small. I will PM you my email.
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#36
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Sample sent
I sent the files of the sample test I did.
Let me know if is it all ok or there is some problem. Best, Nando
__________________
My builds Last Udon's LM @ 1/96;Collier’s Ferry Rocket (1952);Gundam Sinanju MS-06S Current Apollo CM 1-24 Fat Man & Little Boy available here |
#37
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The issue is that the exporter's texture renderer doesn't handle repeated textures (texture wrapping). Since I haven't had any PDOs with repeating textures, I didn't really bother with it, but it's relatively easy to fix.
The black triangles on the bottom just show an untextured area; I guess white would be less confusing. I'll prepare a new version soon. Thanks for the report! |
#38
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Thanks Imcold.
I'd like to underline another issue: on the cilindrical developed surface the texture is exported reversed upside down. Best, Nando
__________________
My builds Last Udon's LM @ 1/96;Collier’s Ferry Rocket (1952);Gundam Sinanju MS-06S Current Apollo CM 1-24 Fat Man & Little Boy available here |
#39
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I fixed that one yesterday
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#40
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Fantastic!
__________________
My builds Last Udon's LM @ 1/96;Collier’s Ferry Rocket (1952);Gundam Sinanju MS-06S Current Apollo CM 1-24 Fat Man & Little Boy available here |
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