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  #51  
Old 04-02-2019, 02:45 PM
rmks2000 rmks2000 is offline
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I may have missed this but I didn't see anything on joining cylindrical sections such as fuselages and rocket bodies where there are different techniques for joining them (butt joint, tabs, former and strip). Also, perhaps the use of sanding sticks could be embellished to include their use for beveling edges such as the inside of the trailing edges of wings, wing fillets, or parts cut with scissors that may require a bevel.
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  #52  
Old 04-03-2019, 05:22 AM
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Thales Thales is offline
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Thanks for the idea RMKS2000.
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  #53  
Old 04-03-2019, 10:14 AM
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Thales Thales is offline
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I've made some more additions and 0.56 is available now.
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  #54  
Old 12-23-2021, 02:05 PM
ssmeier ssmeier is offline
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Thank you for the PDF "Principles of Paper Models v0.56".

On page 50, Punches,
The sentence:
"I will place another piece of cardstock underneath the one I am try to cut and punch through both at once."
might need the word "try" changed to "trying".

-Steve
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  #55  
Old 12-23-2021, 03:51 PM
T haf T haf is offline
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I think a section on some kind of scratch building would be a valuable addition
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  #56  
Old 12-27-2021, 05:19 AM
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asettico asettico is offline
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Thank you for this incredible book!
I read it with passion two summers ago under the beach umbrella...
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  #57  
Old 12-28-2021, 02:05 AM
toudi sk toudi sk is offline
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On our forum papermodelers.sk we have a whole thread on this issue for about 8 years (we worked on it for more than a year), where the techniques of building models are divided into categories and are described (beginners, advanced, shaping parts, painting models, etc.), unfortunately only in Slovak language, English version we haven't processed it yet.

Maybe you will find some inspiration there and there are also various questions answered (for example, wheel production, wheel strings, how make round sidewalls of tyres) and links to threads in the forum, where these techniques are described by members.
Unfortunately, the videos we made for this have been changed to private on youtube and cannot be played, we will have to make this visible to everyone.



If anyone is interested, here is the link.


Tipy a triky // Tips & Tricks - papermodelers.sk
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  #58  
Old 02-10-2022, 11:47 AM
bluesky bluesky is offline
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@Thales

Dear Friend!

Thank You very much for the nice book PDF "Principles of Paper Models v0.56"!
Great info, modern way and faithfully and accurately presented!
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  #59  
Old 11-05-2022, 08:32 AM
n8hfi n8hfi is offline
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Quote:
Originally Posted by maurice View Post
We do so happen.


Kindly give Steve our on-going regards and thanks for his effort to ensure the continued existence of his work.

Thank you. I've been busy with other things for a couple of decades, but the continued web hosting cost is very marginal. When I quit my day job, I may try to bring the FAQ (and my HTML skills) into the 21st century, but I think much of the original intent and purpose of the FAQ has been superseded by forums such as this one.
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  #60  
Old 11-06-2022, 06:39 AM
Siwi Siwi is offline
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Quote:
Originally Posted by toudi sk View Post
On our forum papermodelers.sk we have a whole thread on this issue for about 8 years (we worked on it for more than a year), where the techniques of building models are divided into categories and are described (beginners, advanced, shaping parts, painting models, etc.), unfortunately only in Slovak language, English version we haven't processed it yet.

Maybe you will find some inspiration there and there are also various questions answered (for example, wheel production, wheel strings, how make round sidewalls of tyres) and links to threads in the forum, where these techniques are described by members.
Unfortunately, the videos we made for this have been changed to private on youtube and cannot be played, we will have to make this visible to everyone.



If anyone is interested, here is the link.


Tipy a triky // Tips & Tricks - papermodelers.sk

Viewing the website through Google Translate produced a very acceptable English version!


Thank you for the book Thales.
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