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  #11  
Old 03-16-2021, 11:12 AM
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With the models with skeletons, you need to be extremely precise in cuts and thickness of the frames. Models with out skeletons have a hard time moving around.
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  #12  
Old 03-16-2021, 03:16 PM
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Originally Posted by murphyaa View Post
With the models with skeletons, you need to be extremely precise in cuts and thickness of the frames. Models with out skeletons have a hard time moving around.

Also, the thickness of the paper skins is important. Too thick, and you will not get a good fit. Too thin, and your skin will buckle too much. I too am still learning to handle skeleton structures...
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Old 03-16-2021, 05:14 PM
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In fact, the truth lies somewhere in between....
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Old 03-16-2021, 11:05 PM
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Originally Posted by Paper Kosmonaut View Post
Also, the thickness of the paper skins is important. Too thick, and you will not get a good fit. Too thin, and your skin will buckle too much. I too am still learning to handle skeleton structures...
That's even more intricate. For a given paper density, let's say 160 gsm, there are different thicknesses, from 0.24 to 0.2 mm, usually 0.22 mm. We're talking about +-10%...
In section made models this difference is almost unseen.
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